Hot Shot Burn

Hilariously brutal, hero oriented, multiplayer couch brawler. 

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Responsibilities

Game Direction

100%

Game Design

100%

Balancing

100%

Level Design

50%

Production

50%

Sound Design

80%

Character Animation

100%

Description

Hot Shot Burn

On Hot Shot Burn I was responsible for:

  • Creating and maintaining project vision
  • Competitive market analysis
  • Rapid prototyping
  • Leading game design
  • Designing and balancing all characters
  • Level design supervision
  • Creative leadership over a team of 12 interdisciplinary developers.
  • Coordinating with production. 
  • Press interviews and demoing game on EVO, Gamescom and PAX West 2019. 
  • Sound design. 
  • 2D animation and animation pipeline. 
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