Hot Shot Burn
Hilariously brutal, hero oriented, multiplayer couch brawler.

Responsibilities
Game Direction
100%
Game Design
100%
Balancing
100%
Level Design
50%
Production
50%
Sound Design
80%
Character Animation
100%
Description
2019
Hot Shot Burn
On Hot Shot Burn I was responsible for:
- Creating and maintaining project vision
- Competitive market analysis
- Rapid prototyping
- Leading game design
- Designing and balancing all characters
- Level design supervision
- Creative leadership over a team of 12 interdisciplinary developers.
- Coordinating with production.
- Press interviews and demoing game on EVO, Gamescom and PAX West 2019.
- Sound design.
- 2D animation and animation pipeline.